MUSINGS FROM THE MINDS OF CURIOUS CRAFTERS
By Lindsey Kerr, UX Researcher
Balance is a key principle in yoga practice, and those lessons translate into the practice of design research as well. When considering intention, approach, impactful reporting, and collaborating with designers, researchers can learn a thing or two about balancing opposing forces and ideas.
By Sean Sheehan, Senior UX Researcher
Games are more than just a fun way to spend our time. They force us to think critically, evaluate tradeoffs, and make logical decisions about our next best action. Sean provides some inspiration for gamifying your next study.
By Jemma Frost, Senior UX Researcher
Jemma speaks about the different outputs of user research (from findings to insights, frameworks, and more) and their level of impact.
By Jemma Frost, Senior UX Researcher
Jemma speaks about the different outputs of user research (from findings to insights, frameworks, and more) and their level of impact.
By Sean Sheehan, Senior UX Researcher
Rather than pose a stepwise process for conducting better research or building a better strategy for folks to map out in a framework or flowchart, Sean highlights three virtues he thinks anyone responsible for leading user research and strategy should seek to embody.
By Joseph Mueller, Senior Designer
Joe brings us a Little UX Lesson from his day-to-day experience as a designer at Craft.
By Lindsey Kerr, UX Researcher
Lindsey breaks down the project factors that impact how research and design paths converge.
By Madeleine Sauvignon, Engagement Strategy
Balancing the roles of Project Management, Account Management, and Strategy may sound like a lot to juggle, but this role feels like a long-awaited missing link in my career.